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An amazing opportunity for a Square Enix PhD studentship: Game Analytics and Player Psychology
Event
11 / 7 / 2017
The DC Labs and IGGI teams will be at the Develop Conference in Brighton this year. Come and have a chat with us on stand B22 to find out more about what we can offer from internships through to direct support.
Event
14 / 9 / 2017
The IGGI Centre for Intelligent Games and Game Intelligence conference is your annual game research download from 150+ PhD students and researchers at York, Goldsmiths and Essex Universities.
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This project aims to inspire a paradigm shift in the algorithms used to generate agent behaviour in commercial games, helping to create a new generation of intelligent games.
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DC Labs will make a substantial investment in esports research as part of this world-first collaboration in esports between ESL and the University of York. 
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Behavioural data from games are highly complex and difficult to visualise and make actionable. We're developing customisable visualisation tools for esports to help make these insights more accessible. 
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In collaboration with the IGGI Centre for Doctoral Training, DC Labs are investing over £1m in esports-related research, drawing on a world-leading, multi-disciplinary team of scientists from across Artificial Intelligence, Game Design, Game Analytics, TV production, Interactive Storytelling, Human Computer Interaction, Data Visualisation, Learning Science, Sociology and Psychology.  
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IGGI announces annual conference to take place on 14/15 Sept 2017 with keynotes from Jo Twist from UKIE,  Katja Hofmann from Microsoft Research, Samim Winiger from Creative.ai and Mary Flanagan from Tiltfactor.
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Your skill in esports games correlates with your intelligence, which suggests we could use IQ tests to find gifted esports players from a young age, even before they play the games.
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DC Labs has recreated the sights and sounds of a Viking army camp using a specially designed virtual reality mask, being shown as part of a major new exhibition: Viking: Rediscover the Legend at the Yorkshire Museum.
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The MetaMakers Institute at Falmouth are creating games which allow anyone and everyone to express themselves through creating digital games, regardless of their technical skill level. 
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Theatre has been a fundamental means of communicating stories to audiences in cultures across the world for millennia and is a major part of the UK’s creative landscape.
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Organic Art VR surrounds the viewer and places them inside strange evolving forms resembling sea anemones, ancient ammonites and multi-horned organisms with which they can interact. The forms the viewer sees are reminiscent of those one might encounter in an alternative alien evolution.
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Investigating the use of mixed reality and game dynamics for the interpretation of cultural heritage.
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A suite of games aimed at primary school children to help them learn foreign language grammar. 
Event
12 / 5 / 2017
Mutator VR will be on show at the Hybris Exhibition (Hybrids and Monsters in Contemporary Art) in Venice curated by Cyland (Russia).
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Every day, millions of citizen volunteers help scientists answer fundamental research questions by playing games: Citizen science games t...