Creation
DC Labs Summer School Scholars working on Decision Making for AI in Games present the game they have created over the 9 weeks of the Summer School: Embrrr
Project
This project aims to inspire a paradigm shift in the algorithms used to generate agent behaviour in commercial games, helping to create a new generation of intelligent games.
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University of York researchers win £74,000 Historic England funding to support community led burial space research
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Our 2017 Summer School students working within the wider Object-Based Broadcasting project present their latest blog post on Hackastory.  September 2017.
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DC Labs will make a substantial investment in esports research as part of this world-first collaboration in esports between ESL and the University of York. 
Project
An unprecedented amount of data exists about our lives, environments and the people we share them with. By empowering large numbers of people to access and interpret this data, we can transform the way we understand and make decisions about key aspects of our lives and have a greater say in how we are treated by the government and other groups. 
Project
Behavioural data from games are highly complex and difficult to visualise and make actionable. We're developing customisable visualisation tools for esports to help make these insights more accessible. 
Project
Organic Art VR surrounds the viewer and places them inside strange evolving forms resembling sea anemones, ancient ammonites and multi-horned organisms with which they can interact. The forms the viewer sees are reminiscent of those one might encounter in an alternative alien evolution.
Event
14 / 9 / 2017
The IGGI Centre for Intelligent Games and Game Intelligence conference is your annual game research download from 150+ PhD students and researchers at York, Goldsmiths and Essex Universities.
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IGGI announces annual conference to take place on 14/15 Sept 2017 with keynotes from Jo Twist from UKIE,  Katja Hofmann from Microsoft Research, Samim Winiger from Creative.ai and Mary Flanagan from Tiltfactor.
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In collaboration with the IGGI Centre for Doctoral Training, DC Labs are investing over £1m in esports-related research, drawing on a world-leading, multi-disciplinary team of scientists from across Artificial Intelligence, Game Design, Game Analytics, TV production, Interactive Storytelling, Human Computer Interaction, Data Visualisation, Learning Science, Sociology and Psychology.  
Project
Your skill in esports games correlates with your intelligence, which suggests we could use IQ tests to find gifted esports players from a young age, even before they play the games.
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DC Labs has recreated the sights and sounds of a Viking army camp using a specially designed virtual reality mask, being shown as part of a major new exhibition: Viking: Rediscover the Legend at the Yorkshire Museum.
Project
The MetaMakers Institute at Falmouth are creating games which allow anyone and everyone to express themselves through creating digital games, regardless of their technical skill level. 
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Theatre has been a fundamental means of communicating stories to audiences in cultures across the world for millennia and is a major part of the UK’s creative landscape.
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Investigating the use of mixed reality and game dynamics for the interpretation of cultural heritage.
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A suite of games aimed at primary school children to help them learn foreign language grammar. 
Project
Every day, millions of citizen volunteers help scientists answer fundamental research questions by playing games: Citizen science games t...