IGGI Conference 2018
This September, our sister programme, The EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence (IGGI) will be hosting their annual conference. This year we are delighted to see that it will be held at Queen Mary, University of London; the newest institution to join the IGGI partnership.
Since 2014, IGGI has recruited 58 PhD students working in games research topics, in collaboration with industry partners, and we are really starting to see an impact, with commercial games featuring our technology, entrepreneurial IGGI students launching games into the marketplace, and an ever-better understanding of the games as a tool for wellbeing and scientific understanding of behaviour.
This is a special year for IGGI – our final cohort will start in 2018, and we will have our first graduates. We want to continue to build our partner network – contact firstname.lastname@example.org to find out more about how your organisation can inspire research questions for the next generation of IGGI students and benefit from an IGGI student working with your organisation.
And, of course, enjoy the 2018 IGGI conference – We are looking forward to meeting you there!
IGGI Conference Testimonials
Great to hear about the amazing 60 or so talented people doing some fantastic innovative projects at the IGGI conference. Jo Twist, CEO of UKIE
Buzzing from IGGI 2017- Great to see the team growing again, so many talented and passionate researchers ready to change the future of games! Dr Sam Devlin, AI Researcher, Microsoft Research
Sebastian Risi, Associate Professor at the IT University of Copenhagen
- Sebastian is part of the Center for Computer Games Research and the Robotics, Evolution and Art Lab (REAL). His interests include computational intelligence in games, neuroevolution, deep learning, evolutionary robotics and human computation. Risi completed his PhD in computer science from the University of Central Florida. He has won several best paper awards at GECCO, EvoMusArt, IJCNN, and the Continual Learning Workshop at NIPS for his work on adaptive systems, the HyperNEAT algorithm for evolving complex artificial neural networks, and music generation. He was a co-founder of FinchBeak, a company that focused on casual social games enabled by AI technology and recently co-founded modl.ai, a company that develops AIs that decide and respond like humans in a wide range of specific situations.
Tameem Antoniades, co-founder Ninja Theory
- Tameem co-founded Ninja Theory in 2000 and is the creative director behind Heavenly Sword, Enslaved: Odyssey to the West and DmC: Devil May Cry. More recently, Tameem is the writer and creative director of Hellblade: Senua’s Sacrifice which is Ninja Theory’s first self-published game tackling psychosis in collaboration with experts in the field. The game was met with universal acclaim and accolades including 5 Bafta awards.
Plus other speakers to be announced
Register for your FREE ticket now