Published 18 March 2020

Research Excellence at DC Labs

We are thrilled to announce that four full Research Excellence Framework (REF) impact case studies have emerged from Digital Creativity Labs for REF2021.

DC Labs has also contributed to a fifth case study from the Department of Education at the University of York.

The ground breaking Weavr project is the focus of two separate impact case studies, to be submitted under the Department of Theatre, Film, Television and Interactive Media (TFTI) at the University of York.

An Object Based Media tool known as Cutting Room is the subject of a third case study, also for TFTI.

Mutator VR is the focal point of a forth case study for the Department of Computing at Goldsmiths, University of London.

Gaming Grammar, a collaboration between DC labs, the Department of Education at the University of York, and the University of Reading, is the subject of another REF2021 submission from the Department of Education at the University of York.

As the system for assessing research in UK higher education institutions, the REF is a process of expert review to assess research outputs, reach and significance of impacts, and the research environment.

Publication of results will take place in 2021.

This output builds on a great twelve months for DC Labs, with a year on year increase in publications, collaborations and partnerships, and engagement activities.