John Gray

Software Engineer
Department of Computer Science
University of York

John spent the last five years working within the games industry creating games developed mainly in Unity, including Oddworld: New ā€˜nā€™ Tasty, Micro Machines World Series, I Am Bread, Volume and Lumo. Whilst undertaking this work he successfully released games for a wide range of platforms including desktop computers, games consoles and mobile devices.

Now working within Digital Creativity Labs, his main focus is to assist with the creation and development of prototypes to help further research currently being undertaken, as well as assisting to implement the findings of past research to create new and innovative software products.