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This project aims to inspire a paradigm shift in the algorithms used to generate agent behaviour in commercial games, helping to create a new generation of intelligent games.
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Esports is a rapidly growing subsection of the games industry and associated culture where video games are played competitively....
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How many different ducks can you make of the same six Lego bricks?...
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Curiosity is emerging as an important source of gameplay engagement in HCI....
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Providing a challenging Artificial Intelligent (AI) opponent is an important aspect of making many video games enjoyable and immersive....
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In recent years, there have been a number of significant breakthroughs in game playing AI that have hit the headlines, for example, Deepm...
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As part of the current bloom of artificial intelligence, we are seeing the rise of ‘creative AI’ – artificial intelligence that produces ...
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Procedural content generation (PCG) promises to reduce production costs and increase the replay value of games....
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Interactive media systems such as games consoles have become commonplace in UK domestic environments offering increased connectivity and ...
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New Economic Models and Opportunities in Digital Games
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Every day, millions of citizen volunteers help scientists answer fundamental research questions by playing games: Citizen science games t...
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Environmental Policy In Simulation, Open Data, and Engagement Developing games and interactive experiences to engage the public with open data.
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Gamification for Better living in the cities by Influencing Tourist behaviour
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The MetaMakers Institute at Falmouth are creating games which allow anyone and everyone to express themselves through creating digital games, regardless of their technical skill level. 
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A suite of games aimed at primary school children to help them learn foreign language grammar. 
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Organic Art VR surrounds the viewer and places them inside strange evolving forms resembling sea anemones, ancient ammonites and multi-horned organisms with which they can interact. The forms the viewer sees are reminiscent of those one might encounter in an alternative alien evolution.
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Your skill in esports games correlates with your intelligence, which suggests we could use IQ tests to find gifted esports players from a young age, even before they play the games.
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Behavioural data from games are highly complex and difficult to visualise and make actionable. We're developing customisable visualisation tools for esports to help make these insights more accessible. 
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Learning to play esports can be difficult. We're developing AI supported tutorials that adapt to the player to help them master the games. 
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Developing a profitable game in today’s market is a challenging endeavour.