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If animals could speak, what would they say? Can anthropomorphisation help to encourage environment conscious day-to-day behaviours?
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Researchers in the DC Labs are exploring whether interactive film could open up a space of  opportunities for participatory films on...
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Brooke Leave Home is an interactive film designed to engage viewers with open data relating to the support young adults receive when leav...
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Curiosity is emerging as an important source of gameplay engagement in HCI....
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As part of the current bloom of artificial intelligence, we are seeing the rise of ‘creative AI’ – artificial intelligence that produces ...
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Investigating the use of mixed reality and game dynamics for the interpretation of cultural heritage.
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An unprecedented amount of data exists about our lives, environments and the people we share them with. By empowering large numbers of people to access and interpret this data, we can transform the way we understand and make decisions about key aspects of our lives and have a greater say in how we are treated by the government and other groups. 
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People in the UK spend, on average, nearly 4 hours per day watching television, as factual and fictional stories unfold which help us learn about and assign meaning to the world around us.
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Listening to the Commons is an AHRC funded project which builds on the work spearheaded by the AHRC ‘
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Esports matches are fast and furious and can be difficult to understand. We've developed an app for a smart phone to work as a second screen to use the rich data available in esports matches to help viewers get a better understanding of what's going on.