An unprecedented amount of data exists about our lives, environments and the people we share them with. By empowering large numbers of people to access and interpret this data, we can transform the way we understand and make decisions about key aspects of our lives and have a greater say in how we are treated by the government and other groups.
IGGI announces annual conference to take place on 14/15 Sept 2017 with keynotes from Jo Twist from UKIE, Katja Hofmann from Microsoft Research, Samim Winiger from Creative.ai and Mary Flanagan from Tiltfactor.
Behavioural data from games are highly complex and difficult to visualise and make actionable. We're developing customisable visualisation tools for esports to help make these insights more accessible.
DC Labs has recreated the sights and sounds of a Viking army camp using a specially designed virtual reality mask, being shown as part of a major new exhibition: Viking: Rediscover the Legend at the Yorkshire Museum.
This workshop will explore the delivery of interactive and social, non-linear televisual experiences, and their design and implementation beyond the confines of small-scale research test-cases. Applications are now open for researchers and practitioners to submit a position paper.