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DCIC 2022
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Humans vs Machines: Sound Jury
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Symplex
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Improving the development of interactive story-driven games
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PlayOn!
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Cutting Room
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Enjoyable AI
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Music Creation and Emotional Content (MCEC)
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AI Fan Along
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What policy-makers think about AI
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AI Futures Research Report
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AI Futures: a quantitative survey of use and experience of AI
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Weavr
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Training an AI for mapless robot navigation
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AI Futures
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MutatorVR and Organic Art VR; Evolutionary Virtual Reality Worlds
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Brains, Bricks, Ducks and AI
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Esports Audience Response System (EARS)
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Generating Stylised Game Assets using Generative Adversarial Networks
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Mapping Mixed-Initiative Creative Interfaces: How Can Humans and AI Collaborate in Creative Practice?
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Decision Making AI for Games
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NEMOG
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Automatic Leveling for Science Games
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Democratising game design: 'Fluidic Games'
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Game Analytics for Player Engagement and Retention
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