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DCIC 2022
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#arts and culture
#fundraising
#heritage
#interactive media
#storytelling
#vr
Project
Fundraising with Immersive Storytelling (FIST)
#audio
#engagement
#interactive media
#music
#performance
#storytelling
#vr
Project
Black Fell (an interactive online digital opera)
#data
#design
#digital health
#mental health
Project
Financial Wellbeing
#engagement
#games
#performance
#storytelling
Project
FUTEBOL: Using game design in interactive theatre
#ai
#audio
#data
Project
Humans vs Machines: Sound Jury
#design
#interactive media
#visualisation
Project
Personalising Cancer, Fertility & Me
#audio
#design
#engagement
#music
#performance
#storytelling
Project
Architexture 5
#data
#design
#engagement
#esports
#storytelling
#visualisation
#vr
Project
Weavr R&D Wrap-up
#design
#mental health
Project
ComBAT
#education
#engagement
#visualisation
#vr
Project
Viano: A Virus Piano
#games
#hci
#mental health
Project
Gaming and mood management during social isolation
#data
#engagement
#games
#hci
Project
Nothing else matters: A study in video games and attention
#ai
#data
#engagement
#storytelling
Project
Symplex
#education
#engagement
#games
#hci
#mental health
Project
DIG4IT
#ai
#design
#games
Project
Improving the development of interactive story-driven games
#ai
#engagement
#storytelling
#visualisation
#vr
Project
PlayOn!
#interactive media
#music
#performance
#storytelling
#vr
Project
The MT Space research project
#ai
#data
#design
#hci
#storytelling
Project
Cutting Room
#ai
#design
#engagement
#games
#hci
Project
Enjoyable AI
#data
#esports
#visualisation
Project
Esports Analytics: How do we provide analytical support to players and teams?
#ai
#audio
#music
Project
Music Creation and Emotional Content (MCEC)
#ai
#audio
#engagement
#storytelling
Project
AI Fan Along
#ai
Project
What policy-makers think about AI
#data
#games
Project
Using state-of-the-art encryption to gain new insights from video game data
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