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GAMBIT
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Data, Diversity and Inclusion
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EPISODE
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SCORe: Using Sonification to COmmunicate public health Risk
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Automatic Leveling for Science Games
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NEMOG
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SADIE: Spatial Audio for Domestic Interactive Entertainment
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Democratising game design: 'Fluidic Games'
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Creative Media for Theatre and Performance
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Perspective Media: Personalised Video Storytelling for Data Engagement
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Listening to the Commons
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Understanding players through Esports data
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Visual Game Analytics
#design
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Practicing esports with AI
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Game Analytics for Player Engagement and Retention
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Win prediction in esports
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‘Glance’: Visualizing DotA 2
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Human-AI Co-Creativity
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Engagement-Based Game Level Adaption
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