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Person sat in front of two computer screens with one screen showing the visuals and text of the Cutting Room tool
#design#interactive media#storytelling
News item

DC Labs releases Cutting Room as an open-source project

Close up of person holding a mobile phone in one hand and a credit card in the other with a blurred background
#data#design#digital health#mental health
Project

Financial Wellbeing

A stage in a large stadium with blue spotlights and giant screens showing esports players
#data#design#engagement#esports#storytelling#visualisation#vr
Project

Weavr R&D Wrap-up

ComBAT logo
#design#mental health
Project

ComBAT

Kartik Kumar Tokala
#ai#design
Blog

Summer School Spotlight: Kartik Kumar Tokala

David Merriman
#audio#design#music
Blog

Summer School Spotlight: David Merriman

Person stood with back to camera wearing a black jacket with the Weavr logo on the back looking out across a large stadium filled with spotlights
#ai#data#design#engagement#esports#games#hci#storytelling#visualisation#vr
News item

Weavr R&D Update

Inside of the York Guildhall building with atmospheric purple lighting on the roof and musicians and singers in the centre of the room
#audio#design#engagement#music#performance#storytelling
Project

Architexture 5

A young woman with long brown hair sat on a sofa looking thoughtful and holding hands in a prayer position next to her face
#design#interactive media#visualisation
Project

Personalising Cancer, Fertility & Me

Close up of a teenager playing a mobile videogame with a larger screen in the background
#design#games#hci
News item

A new technique to quantify video game player engagement

IMX 2020 logo
#ai#data#design#engagement#esports#storytelling#visualisation#vr
News item

DC Labs at IMX 2020

Revolution Software Landscape Logo
#ai#design#games
Project

Improving the development of interactive story-driven games

Professor Peter Cowling at TEDx York
#ai#data#design#engagement
Event

TEDx York

Embrrr
#ai#data#design#games#hci
Creation

DC Labs Summer School 2017: Decision Making AI for Games

Person with long hair in a ponytail wearing a VR headset reaching out and touching an white light
#design#engagement#music#performance#storytelling#visualisation#vr
Event

Mrs Nemo

18 / 10 / 2021
Katherine Selby
#design#engagement#heritage
Person

Dr Katherine Selby

Festival of Ideas logo
#ai#audio#design#engagement#storytelling
Event

DC Labs at York Festival of Ideas

2021
Users trying out Mutator VR Formscape projected onto a large screen
#ai#design#games
Project

Generating Stylised Game Assets using Generative Adversarial Networks

Looking upwards at bright white stage spotlights and smaller blue lights
#audio#design#engagement#music#performance#storytelling#visualisation#vr
Event

'Uni-Mersity Challenge' Hackathon

10 / 4 / 2021
Screen shot of Cutting Room software in action
#ai#data#design#hci#storytelling
Demo

Cutting Room

Mary Stewart-David
#design#music#performance#storytelling#vr
Person

Mary Stewart-David

Explorers vs Owls video game title screen
#ai#design#engagement#games#hci
Demo

Enjoyable AI: Owls vs Explorers

Being Human Festival Logo
#design#engagement#heritage
Event

Being Human Festival

17 / 11 / 2020
Girl in woolen hat playing a video game
#ai#design#games#hci
News item

Player Style Clustering

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Digital Creativity Labs

Digital Creativity Labs - a world centre of excellence for impact driven research in games, interactive media and the rich space where they converge.

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